We've been off work for most of the week, so we've had plenty of time to play games that aren't available on the XBox 360. Which we can see thanks to UPS (and not the bastard Microsoft) should be here sometime today. Fixed. We can only hope.
So it's Friday and what have we accomplished this week?
We've finished (for the first time)
Paper Mario! Yes the N64 one, we haven't got the Super version for the Wii yet. Thanks to the Virtual Console we've managed to go back in time and play one of the games we always wanted to, but never had the time to. What a fantastic game!! We can understand why the Metacritic score is 93! It is an absolute gem and a lot of fun to play, we just couldn't put it down for a minute. From starting off in the little Goomba Village, to taking down King Bowser way up in the skies atop Peach's Castle, you are presented with some of the funniest and sometimes most difficult adventures with Mario and his friends yet. We didn't even tire of the sections where you play as Peach and end up sneaking round the castle!
face it, never gonna happenWe completely recommend this
Virtual Console download if you haven't played it yet. Oh and we will definitely be hunting round the shops and EBay for a reasonably priced
Thousand Year Door for the Cube too! We may even find ourselves shelling out some dosh for the
Mario & Luigi games too! Or do we just jump right in and go for
Super Paper Mario?
With
news this week of worrying developers murmuring about the Wii's future and their unwillingness to invest in a platform with an uncharted future, you can only wonder where their problems stem from? We've paid 1,000 points for a game we just couldn't put down. To us that is a small price to pay for such a great game, given that the title has already had it's run on the N64.
Now correct us if we are wrong, but haven't Nintendo implied that the Wii is the cheapest and easiest console to create new titles for? Surely the ball is in the developers court then? They should be more worried about coming up with something fresh, new and equally as addictive as some of the titles we haven't been able to put down yet? We don't require big budget
Halo 3 titles because we're happy with the smaller more interesting games like
Katamari. Nintendo aren't going to let this one die, maybe the casual gamer did buy it after seeing
Wii Sports round their mates house, but they'll probably buy your game too! (Provided you put it in front of them, price it and market it well)
stop that you! just make us some gamesAnyway, we digress. We finished yesterday by running through the four cups on
Mario Kart 64 at 150cc. As far as we can remember that's all you had to do in the game? We've unlocked the "Extra" mode to get the mirrored tracks and we've been in hoots again pissing about on Toad's Turnpike in a backwards fashion. Its funny to think that we paid fifty quid for this back in the day. When you think of the latest iterations of the frenzied racer you certainly feel like you get more bang for your buck.
See, we can't help but compare the sheer amount of hours we've spent on each title, and it's fair to say that until Mario Kart DS appeared we have spent less time on each new title. Super Mario Kart took a lot of our youth along with
Killer Instinct and
Super Bomberman.
Mario Kart 64 was one of the few titles we could afford and only got sidelined when Rare hit a double-whammy in 1997 with
Goldeneye and
Diddy Kong Racing appearing along with their addictive challenges.
The Gamecube iteration really didn't hold our attention for too long. We were more interested in this XBox Live thing that was kicking about, and if we played our Gamecube it was probably going to be for the
Four Swords or
Sega Soccer Slam. Problem is these days that we can't play any of these on our Wii because we had one of those US/JAP Gamecube thingys and all our games don't want to play nice with our PAL Wii. Datel, hurry on up with some sort of new Freeloader thing please!
bikes? karting? here? hmmmm
So with another couple of announcements this week regarding the Wii version of
Mario Kart we can only hope that it will follow the wonderful example given in the DS version and once again recapture our hearts, and of course of spare time. So far it all seems positive! We've just noticed something about
12 people online and something else about motorbikes? Maybe we're looking at something more like Project Mario Racing? (Sorry we couldn't think of any other way of merging
Gotham with Mario... Project Gotham Karting? Hmmm nope.) Either way we just want to play the damned thing. It certainly isn't the game we are most excited about - that illustrious award belongs to
Smash Brothers Brawl. We're subscribed to the
Dojo on our
Google Reader and we just can't wait for the bloody game to get released! Talk about packing so much in to one game! Nice work!
Hmmmm. Back to the now. So we've had a week of N64 titles and a massive
Lost catchup session on series 3. It didn't do much for us when we first started watching it, but we've found ourselves strangely compelled this week! Apart from this we've spent our time not winning an award and pressing refresh on the UPS tracking information website waiting for that shitting 360.
Hope you've had a good week too - what's happened in your gaming week?
P.S.
I hope we lose some weight before next year!